Powered by Invision Community, Base stat multipliers are affected by NOTHING other than the, In addition to bonus levels, most creatures have at least one stat that has a Taming Multiplier that is based on Taming Effectiveness" - Ark Wiki (in a brief research it looks likes this is melee for everything though). You can go to your creatures, hold E, go into Options and then Export Dino. You would have a level 152 spino using raw fish meat (only 151 levels) As initiating the process will otherwise bind the stone to you forever, making it untradable! Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. ARK: Scorched Earth Console Commands and Cheats, ARK Admin Console commands on PlayStation 4, Survive ARK Companion app released on Android, PSA: SA Companion and new permanent double rates. Learn more. Most of the species from Aberration seem to have a multiplier of 0.96, so tamed dinos have slightly less health than wild ones. goodness i didnt think i was asking for that muchi just wanted to know if my rexes had good enough melee and health to start breeding them for mutations. March 26 Thylacoleo, Microraptor and Electrophorus added. The basic idea of the calculator is that you first choose a dinosaur and its level. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Then the final value V of that stat (as you see it ingame) is: The value you can see before taming Vw (Value wild) is the first part of that equation without the additive taming-bonus: After taming, dependant on the taming effectiveness (TE), the creature gets bonus levels, changing the value of Lw (the levels when wild). sort and compare their stats, view their pedigree, use the breeding-plan to get the best possible creatures and keep track of the growing babies with timers. This is even more effective on a Double or Triple event if you're on official. Your initial attempt always starts with a 75% chance of success. do you typically breed only 400% and up or is 366 a good starting point? If you want to use multiple types of food, it is possible to select your primary type (e.g. I got someone trying to sell me a lvl 118 anky. The ARK taming calculator is updated to include even themost recently released dinos. So by average you can count that you will get 10-12 levels to each stat after tame. At only 50% TE, you will only get 8.8% bonus melee damage." You will quickly want one with much higher melee I fear. Use the setup-ArkSmartBreeding-(version). Suitable for single user installations. ARK: Abberation creatures are now available! Lost Ark Resources Ability Stone System Guide. Please Similar to Endgame Accessories, Ability Stones provide you with 2 random Combat Engravings (these cannot include Class Specific Engravings) and 1 Malus Stat. the "perfect" tame gains 6% melee per level, the fish tame gets 4% per level, this adds up quick, especially on things such as health. so you don't use dododex or any taming calculator you just ask how many narcs andtranqs orhow long it will take to tame using kibble, mutton, prime, berries ectto use every time you tame something, basically relying on other people using calculators and programs to answer your questions, seems like it would be a lot easier to just download the free program.. or hell just go in blind and guess what you need let me know how that works out for you. Demigod, November 8, 2017 in General Discussion. They cannot include your Class Specific Engraving. I'm not going to lie I've been staring at all this and still confused, all I do know is to knock out creatures until I find my wanted stat and breed it with a pre-requisitioned stat from another tame regardless of level. With RNGthough Igot a good jump in HP (9920) but also a nice jump in stamina (1720). or Extraction issues if something does not work. It's a good start for sure, depending on what boss(es) you're wanting to fight. (based on tests), Up to date with patch v252. The Tm and TmM (see below) are only affected by the TE if Tm > 0, i.e. If you are on PC, you can use ARK Smart Breeding. The bug repellant will make sure that they dont aggro on you unless you touch them (like taming the Giganto) and the house is incredibly useful for the bat, as it otherwise will fly around like crazy. Each species has 6 variables for each stat that affect the final stat-value: In 256.0 a new multiplier, the TamedBaseHealthMultiplier (TBHM) was introduced, that lowers the health of a few dinos right after taming, before the tamingAdd is applied. Ill go through it in full for you though. When you perfect tame it, this spino gains 70 levels, which is convenient because we'll assign 10 points to each stat, which means it now has 31 levels in each stat (plus the extra 2 in Speed). thank you all very much for the input. I can safely say though if your Rex's are being born with those stats(before levelling) that you've got some real good ones there. They must be reforged at the Ability Stone Cutter NPC before you can equip them. Your. What taming effectiveness does is change the amount of points the tame can distribute randomly at the point of taming. You will quickly want one with much higher melee I fear. However, to create the perfect Ability Stone a lot of luck and dedication will be needed. Let's jump into the guide and learn all about them! In general, a wild dino has around 85% chance to gain a stat point for each of the level it has, as 1/7th of the points will go into speed (which is not increase, so that point is wasted). www.dododex.com Work fast with our official CLI. So your 150tamed out with max possible effectiveness, gets 74 extra levels for taming making it a 224. does the taming effectiveness affect the increase in stat-per-level? PER LVL YOUR QUETZAL Health 1200 +240 3 pts - + Stamina 800 +40 3 pts - + Oxygen 150 +15 3 pts - + Food 1200 +120 3 pts - + Weight 800 +16 3 pts - + Melee Damage 100 +4 3 pts - + Last updated:May 6, 2017 (v257). Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Ragnarok(Dragon & Manticore) - 20k Health, 500-550% Melee. You can click on the different types of food to have them filled up to their maximum amount. Ability Stones provide you with 2 random Combat Engravings and 1 Malus Stat. It is the same for melee damage . If you apply all levels to health the difference will be very noticeble say 40k for the 14k rex and 30k for the 10k rex for example , a 10k gap that started as a 4k gap. It is now fully updatedup to patch v222! The rex with 450 melee will gain more melee damage per level than the rex that started with 190 melee . ARK Dino Stats Calculator By: LandDragoon On: May 6, 2017 With this Dino Stats calculator, you'll be able to check how the stat points of a wild dino have been distributed. Consider selling stones you can't benefit from on the. a dino with 200% melee post-tame, if the multiplier is 5%, will increase to 210% melee upon the first level you put into it; respectively, the samedino with 100% melee post-tame will only reach 105% after the first level. After setting it up correctly, you can also export the dino files ingame and easily import them in the app. Use the setup-ArkSmartBreeding- (version). On the Island, once trained with MC or Asc Saddles, they should be able to take the Broodmother and Gigantopithecus on Hard, and the Dragon on Medium perhaps. Is there any such thing as a stat calculator for already tamed dinos? Broodmother & Monkey - 30k Health, 450% Melee. There was a problem preparing your codespace, please try again. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. In short. (now I'm just guessing here, so you can ignore this if you want, I think I'm right but this starts getting complicated and its easy to screw up :P) When you perfect tame it, that spino gains 7 levels, and since we have 7 stats that makes it easy for our example, we'll assign one more level in every stat. For finding the wild levels a creature has put into its stats.. for taming/breeding purposes, of course. and this applies to all stats on the particular creature. The calculator will then fill in the base stats of the dino and show for each of the stats what its max value would be. I plugged some stats into a calculator just now. February 26 Visual update for the starve timer. Let's assume that the Level 15 and the Level 150 are both completely average (just to make this example easier). January 16: Dung beetle and Dimetrodon added (patch v232). This page explains how the value of the stats of creatures is calculated. This means that the total percentage will probably be around 85% in most of the cases. Your HP is perfect and melee decent. using your example of a spino, on 1x rates, The data is based on testing, so it might be a little off in some cases. The level 150 has 1 base level, and 21 levels in each of the 7 stats (this leaves 2 levels left over, for the sake of convenience we're going to add those to Speed just to get them out of the way). The rarity of the stone determines how many attempts (and potential Engraving Points) you receive. Therefore you will most likely end up with around 85% of stat points invested. Also the Compsognathus has been added recently. There is also a taming multiplier for melee (which is affected by TE) and additive bonus' for hp, melee, speed, and torpor (not affected by TE but speed and torpor are dino specific). You're actually still relying on people to use "programs and all that crap" when you askquestions like these. Stat gain per player applied level is a percentage of the POST tame stat value. im very appreciative of the ones who answered that for me. In case you come across any errors orwould like to see more information about a dino, please let us know by leaving a comment on this post. this did not answer my question. For example, lets assume a 150 rex has 5k health and the level up multiplier is 10% (not sure what it actually is but doesnt matter for this illustration). This page explains how the value of the stats of creatures is calculated. Next, you will have to fill in the stats of the dino that you want to tame. Now it has a Melee rating of 115 (100 base plus 3 levels *5%). The game has further global variables for each stat, which affect the variables above: Currently these modifiers for health are: Three of the four modifiers can be found in the TestGameMode.uasset file located in Game/PrimalEarth/CoreBlueprints/. And should you keep asking the same questions over and over cluttering even more? February 3 Design overhaul: optimized for mobile devices (so away with the ugly tables) and also better ordered for desktop users. im happy to know that my rexes are on track. to clarify, this is without mutations. They still count for end shown level, but do nothing. my opinion: no anky is worth that many ingots. Also, if you can find a lvl 100+ to tame, it will more than likely have that much melee inherently, making it a much more promising and useful Dino. With breeding being a new functionality in the ARK: Survival Evolved game, it is useful to keep a look onwild dinos with high stats. If you then open Smart Breeder, you can insert those stats and see exactly how many points went into what stat. ooookay okay i'm starting to get it. Extracts possible levelups of creatures to get the values for breeding. Use program ARK Smart breeding, it can calculate stats of wild, tamed or breeded dinos + you can have database of your current dinos. are these good stats to start breeding or should i look for higher ones? what im wondering is, at what point do you look at a fresh tames stats and say okay THIS ONE is the one we are breeding for health/melee/etc. Playing Lost Ark since the Korean release back in 2018. Useful info: If you fill in the stats and the points dont add up to 100%, dont panic: Since each stat has the same percentage to be randomly chosen upon level up, and there are 7 stats, you will have 1/7th (15%) chance that the stat will go into speed. i do not plan on having a final breeding line with only 12k health. Unofficial : quick and in game, Super Spyglass is something I use to quickly check stats. Privacy Policy | Partners: ArkForum.de. When you fill in the stats of your knocked out dino, the last column will indicate how much points where spent on this stat and what percentage this would be compared to the maximum possible value. With breeding being a new functionality in the ARK: Survival Evolved game, it is useful to keep a look on wild dinos with high stats. Survive-Ark.com | Contact us | The tool also has a file that contains all the values discussed above for most of the creatures (the newest may be missing). Sure, some I might be able to tell you off the cuff, but it's because I memorized the information due to extensive use of it, not because I have a notebook where I write down then sift through all this data. Survive-Ark.com | Contact us | Not breedable yet or no information known. Privacy Policy. Now it has a Melee Rating of 255 (100 base + 31 levels * 5%). (now I'm just guessing here, so you can ignore this if you want, I think I'm right but this starts getting complicated and its easy to screw up :P) The higher the stats to start with the more they increase per level up. Now ark increases stats differently between wild level up and tamed levelups I tamed up a 150 female megalosaurus, and it's pre-tame stats were low on stam and high on stats. our highest melee post-tame is 366.9 and the most recent rex i tamed has a health of 11.8k. Yutyrannus, Megatherium, Megalania added (based on tests). These can be worth a sizeable amount of Gold. So your 150 tamed out with max possible effectiveness, gets 74 extra levels for taming making it a 224. They wasted points by putting them into movement speed. Welcome to the Post Level 50 Endgame Guide for Lost Ark. The stat-values can then be increased according to: Then, every time you level the creature up increases that stat again, making the final value (V, which you can see on the creature): To find out how many levels a creature has spend in wild levels (or in domesticated levels, if you forgot this), you can use this tool to extract them and see what values their offspring can inherit. ive searched google and the forums for this answer but i've heard different things from different people and i'm hoping to lay this question to rest. Lets say your spino starts with 300 melee after its tamed Now this is 40 levels in that stat, Each tamed point in melee adds 1.7% on top that 300 stat, so if you add lets say 30 levels that would be +51% of that 300 number, so you would end up with 453 melee after putting 30 points into that stat. Starting the forging process will bind the stone to you, making it untradable! The 74 levels are distributed randomly across all stats but speed, so 74/6= 22 extra points spent per stat (as an average). Using the rex as an example again, the full 17.6% multiplier is only achieved with 100% Taming Effectiveness. Using this Ark Stat Calculator can help you determine if the creature has increased its stats for a specific stat you're . With this Dino Stats calculator, youll be able to check how the stat points of a wild dino have been distributed. To use this ARK stat calculator, you'll need to first knock out a wild creature. Save your creatures in a library, With RNGbeing the biggest factor all you can do is try to find the highest point distribution spent pre-tame and then hope for an above average stat roll. Anyone know any good stat calculators they'd like to share? Ive been using the Dododex stat calculator for my creatures to see if they are worth keeping around. If you are wanting it for gathering metal, this anky wouldn't be worth that much ingot. If someone on the forums asks if their animal has good post-tame stats, fire up Smart Breeding and input the data, then say yay or nay. February Baryonyx, Basilosaurus, Ovis and Purlovia added The data is based on testing, so it might be a little off in some cases. That's right, I open up the Dododex and punch in the numbers, then answer. Sources include: Before cutting your stone, decide if you want to use it, sell it on the Auction House or trade it to your friends. Now go back up to the "Level field and type in 150, then go down and click on the "+" next to Melee Damage. Do Not Sell or Share My Personal Information, increase per domesticated level as% of Vpt (value post-tamed): Id, increase per domesticated level modifier: IdM, multiplicative taming-bonus modifier: TmM, TaM as property PerLevelStatsMultiplier_DinoTamed_Add, TmM as property PerLevelStatsMultiplier_DinoTamed_Affinity, IdM as property PerLevelStatsMultiplier_DinoTamed, BabyImprintingStatScaleMultiplier: IBM (default: 1). Cookie Notice That left 93 points for it to divvy up in the remaining 6 stats. Keep in mind that this calculator can only be used for pre-tame stat distribution. January 29: Gallimimus has been added (patch v233). A helpful tip: use bug repellant and a little house to keep the creatures in. Well since we know its torpor, and we know that torpor can't be buffed with exp levels, we can figure out how many levels have been spent. Exceptions are for example the Brontosaurus, Doedicurus, Carbonemys, Pteranodon which each have a value of 0.9, and the Quetzal having 0.85. For more information, please see our This gives it a Melee Damage rating of 110 (100 base + 2 levels * 5%). Ability Stones play a big role in building your character and improving its strength. He told you try to get 50 levels if possible. The reason that speed is not in this calculator, is because that stat is never increased in the wild and has therefore 0 stat points invested in it. Furthermore, it can also be convenientto know the wild dinos stats when on a normal taming trip. Now Imutton tamed it because Kentro kibble is ridiculous and so it tamed at 80% effectiveness. This is by far the most important thing I use with ARK now. Rex has 7 different stats, that is10.5 stat levels per each stat. The ARK taming calculator and companion app used by over 9 million ARK: Survival Evolved players. How To Use A Stat Calculator. "In addition to bonus levels, most creatures have at least one stat that has a Taming Multiplier that is based on Taming Effectiveness" - Ark Wiki (in a brief research it looks likes this is melee for everything though), "the multiplier scales proportionately to the Taming Effectiveness. Also the Oviraptor has now been added. Base damage is what we will look at, Levels in wild melee determine the ending base damage. (. With library and pedigree-view. i went to the wiki and it gave me a general idea but nothing too helpful. A Rex has the following values for health: Assuming the Rex has 5 levels on health in the wild (Lw = 5), was leveled up 12 times after taming in health (Ld = 12) and was tamed with a taming effectiveness of 82% (TE = 0.82), the value you can see now is: Another example with the melee damage of a Rex: Assuming the Rex has 5 levels on melee damage in the wild (Lw = 5), was leveled up 12 times after taming in melee damage (Ld = 12) and was tamed with a taming effectiveness of 82% (TE = 0.82), the value you can see now is: ARK: Survival Evolved Wiki is a FANDOM Games Community. 224 tamed rex- 12000HP will mean it has put 50 points into its health. If you fill in the stats of the creature after it has been tamed, or from one of your bred dinos, the result will most likely be unreliable. Taming effectiveness affects the number of levels they gain when tamed, but the increase in stats-per-level is the same for every tame. Word of mouth was a viable way to get information twoyears ago when the game was new and the calcs didn't exist yet. Base stat multipliers are affected by NOTHING other than theserver settings.
Are Osborne Brothers And Brothers Osborne Related,
Chi E La Moglie Di Max Mariola,
How To Find Lost Oculus Quest 2 Controller,
Sprouts Organic Ladyfingers Ingredients,
Articles P
post tame stat calculator ark